با استفاده از این دورهٔ آموزشی تصویری (بصورت فیلمهای جداگانه)، میتوانید کار با نرمافزار عالی و قدرتمند Adobe Illustrator CC را بصورت کاربردی فرا بگیرید. این آموزش، مرحلهٔ دوم از سری آموزش 3 مرحلهای فتوشاب شامل Fundamentals (مقدماتی)، Advanced (پیشرفته) و Mastery (حرفهای) میباشد که با عنوان رسمی Illustrator CC 2018 One-on-One: Advanced منتشر شده است. هر دو مرحلهٔ دیگر یعنی مقدماتی و حرفهای نیز در سایت سافتگذر برای دانلود قرار گرفتهاند. این سری آموزش 3 قسمتی، سطح متوسط ندارد؛ زیرا آموزشهای سطح متوسط در لابهلای همین دورهٔ سطح پیشرفته (Advanced) ادغام شدهاند؛ به همین دلیل نیازی به وجود یک دورهٔ آموزشی با سطح متوسط (بهصورت مستقل) نخواهد بود. آموزشهای این دوره از تکنیکها و مفاهیم مهمتر نرمافزار وکتور (بُرداری) Illustrator CC 2018 آغاز میشوند. این مجموعهٔ آموزشی، توسط مدرس طراحی گرافیک بسیار معروف و پرطرفدار، یعنی استاد Deke McClelland تدریس شده است.
توجه داشته باشید که سافتگذر این آموزش را بهطور کامل، یعنی شامل همهٔ 177 فایل ویدئویی این دوره (به همراه تمامی فایلهای تمرینی آن) برای دانلود قرار داده است.
- دورهٔ «سطح مقدماتی» این آموزش با عنوان Lynda - Illustrator CC 2018 One-on-One: Fundamentals را میتوانید از ایـنـجـــا دانلود کنید.
- دورهٔ «سطح مَستِری» (تسلط کامل) این آموزش با عنوان Lynda - Illustrator CC 2018 One-on-One Mastery را میتوانید از ایـنـجـــا دانلود کنید.
تولید کننده: Lynda
وضعیت آپدیتها: دارای آپدیت کامل - شامل تمامی فایلهای ویدئویی سطح پیشرفته (به همراه سطح متوسط) از ابتدا تا انتها
تاریخ انتشار: 04-05-2018
سطح: متوسط / پیشرفته
مدت زمان آموزش: 15 ساعت و 46 دقیقه و 21 ثانیه
زبان آموزش: انگلیسی
فایلهای تمرینی (Exercise Files): دارد
فرمت فایلهای ویدئویی: MP4
مدرس: Deke McClelland
فهرست کامل سرفصلها و عناوین این آموزش:
Welcome to One-on-One - 3m
Previously on Illustrator CC 2018 One-on-One - 8m 50s
I 16. Tracing a Pixel-Based Image
Auto-tracing in Illustrator - 1m 26s
Open an image to embed it - 4m 43s
Place an image to create a dynamic link - 5m 40s
Auto-tracing and resolution - 4m 8s
Upsample in Photoshop for better results - 4m 23s
Adjusting the threshold value - 4m 39s
The advanced tracing options - 5m 22s
Expanding and simplifying traced paths - 4m 54s
Scaling your vector-based tracing - 3m
Tracing lines with uniform strokes - 6m 53s
Tracing both strokes and color fills - 6m 31s
I 17. Pathfinder Operations
The world of complex path interactions - 1m 43s
Introducing the four shape modes - 6m 37s
Building dynamic compound shapes - 9m 18s
Exclude and the compound path - 4m 11s
Mixing and matching shape modes - 4m 13s
Adding paths to a compound shape - 5m 20s
The six static Pathfinder operations - 6m 43s
Working with unfilled and open paths - 4m 35s
Additional Pathfinder options - 5m 53s
Repeating the last Pathfinder operation - 5m 39s
I 18. Layers and Stacking Order
The legend that is the Layers panel - 2m 21s
Hiding, showing, and creating layers - 6m 19s
Moving objects between layers - 6m 28s
Lock, isolate, and preview a layer - 5m 4s
Adjusting the stacking order - 7m 40s
Expanding the contents of a layer - 5m 45s
Naming and arranging objects - 2m 44s
Containers: Compound paths vs. groups - 7m 53s
Targeting and formatting a group - 5m 8s
Targeting an entire layer - 3m 5s
I 19. The Appearance Panel
The Layers panel for fills and strokes - 2m 1s
Assigning multiple fills and strokes - 4m 21s
Transforming fills and strokes - 6m 2s
Clearing and duplicating appearances - 6m 23s
Creating a Transform sequence - 4m 7s
Stupid Appearance panel tricks - 6m 38s
Applying appearances to editable type - 8m 39s
Assigning patterns to fills and strokes - 5m 55s
Turning hexagons into honeycomb - 6m 50s
Stacking attributes and effects - 6m 50s
Building up depth with offset strokes - 7m 16s
Drop Shadow and Gaussian Blur - 5m 50s
I 20. Scaling and Rotating
The benefits of static transformations - 2m 8s
Introducing the Scale tool - 5m 20s
Setting the transformation origin - 7m 34s
Introducing the Rotate tool - 6m 38s
Creating transformation guides - 5m 19s
Using the Scale tool to create primitives - 5m 48s
Uniting and rotating the primitives - 7m 49s
Introducing the Shear tool - 8m 4s
Skewing one path to match another - 6m 48s
Power-duplicating the petals of the star logo - 5m 47s
Offset Path: A different way to scale - 5m 59s
Adding skewed gradient shadows - 8m 34s
Transforming partial path outlines - 7m 37s
Using the Reflect tool - 3m 44s
Using the Reshape tool - 8m 46s
The Transform Each command - 6m 16s
I 21. Align and Distribute
How alignment and distribution work - 1m 2s
Snapping and smart guides - 3m 32s
Aligning a group to the artboard - 2m 55s
Distributing objects across the artboard - 3m 22s
Aligning to a fixed “key” object - 5m 52s
Distributing by a specified amount of space - 7m 24s
Using the align options as positioning tools - 7m 38s
Adding extruded edges to your artwork - 7m 23s
Aligning the backs of your extruded letters - 4m 50s
Casting shadows from faux 3D objects - 8m 51s
I 22. Gradients and the Gradient Tool
The joy of custom gradients - 1m 41s
Assigning and modifying a gradient - 6m 15s
Introducing colors into a gradient - 5m 40s
Adjusting color stops - 5m 50s
Adding transparency to a gradient - 5m 31s
Using the Gradient tool and annotator - 6m 29s
Working with radial gradients - 4m 37s
Assigning a gradient stroke - 6m
Making the most of linear gradients - 8m 27s
Combining gradients with effects - 4m 52s
Creating a custom emoji - 6m 46s
Variable-width gradient strokes - 5m 26s
Combining multiple gradient fills - 4m 33s
Exporting your emoji as a PNG file - 8m 13s
I 23. Object Blends and Clipping Masks
The oldest dynamic functions in Illustrator - 1m 47s
Creating a dynamic object blend - 5m 21s
Redirecting a blend by editing its spine - 4m 58s
Creating a custom shape gradient - 5m 6s
Adding texture to your custom gradient - 6m 9s
Meet the Reverse Front to Back command - 5m 21s
Creating a clipping mask - 4m 10s
Masking the contents of an entire layer - 6m 26s
Fixing problems with the Blend tool - 4m 48s
Aligning your intervals to the spine - 4m 54s
Moving objects into a clipping mask - 8m 2s
Blending between groups - 9m 4s
Blending the colors of sequential paths - 4m 22s
I 24. Live Paint and Interwoven Objects
Coloring overlapping areas - 1m 35s
Introducing Live Paint - 7m 13s
Modifying Live Paint strokes - 3m 53s
Using the Live Paint Selection tool - 5m 48s
Coloring traced or freeform line art - 4m 36s
Automatic gap detection - 7m 52s
Merging live paint objects - 5m 39s
Filling a region with a gradient - 5m 6s
Introducing the false Möbius strip - 2m 11s
Drawing a ribbon using an object blend - 7m 23s
Violating all laws of stacking order - 5m 20s
Sneak peek: Recolor Artwork - 5m 15s
Shading a Live Paint object with gradients - 8m 18s
Tailoring your gradients to fit your art - 5m 44s
I 25. Placing Photographs
Introducing the pixel-based image - 1m 3s
Placing a photograph into your artwork - 3m 41s
Working with linked images - 5m 24s
Scaling and cropping with the bounding box - 5m 12s
Drawing a border around an image - 3m 47s
Cropping an image using a clipping mask - 4m 9s
Creating dynamic crop marks around your art - 4m 57s
Placing an image with transparency - 5m 9s
Placing a photograph into editable type - 3m 40s
Adding stroke effects behind photo type - 4m 52s
Packaging all linked images and fonts - 2m 46s
I 26. The Color Guide Panel
Generating colors using harmony rules - 1m 38s
Introducing the Color Guide panel - 6m 11s
The color models: RGB, CMKY, and Lab - 5m 51s
The 23 color harmony rules, diagrammed - 5m 26s
Mixing and matching color harmonies - 5m 11s
Using a color group as a harmony rule - 3m 32s
Loading a predefined swatch library - 2m 26s
Introducing the Edit Colors dialog box - 8m 39s
Mastering the Edit Colors controls - 8m 29s
Constraining colors to a swatch library - 5m 6s
Sharing swatches between documents - 4m 43s
Making your swatch libraries persistent - 5m 12s
I 27. Recoloring Your Artwork
Changing lots of colors all at once - 2m
Introducing the Recolor Artwork command - 6m 15s
Editing colors in the Lab color wheel - 2m 41s
Locating specific colors in your artwork - 5m
Recoloring artwork using a color group - 3m 30s
Reducing your art to three spot colors - 6m 14s
The five color reduction methods - 4m 7s
Recoloring a repeating tile pattern - 6m 6s
I 28. Dynamic Effects
My favorite features in all of Illustrator - 1m 37s
Applying and expanding a dynamic effect - 5m 31s
Drawing an orthogonal cube - 4m 25s
Creating a dynamic cube of cubes - 7m 32s
Busting up and coloring the cubes - 5m 37s
Adding glows and shadows with Outer Glow - 7m 55s
Targeting the contents of a group - 5m 5s
Clipping effects inside objects - 3m 52s
Creating flower petals with Pucker & Bloat - 6m
Scale, rotate, and duplicate in one operation - 4m 52s
Document Raster Effects Settings - 6m 20s
Alternating the colors of repeated objects - 8m 13s
Creating an origami effect with Zig Zag - 4m 9s
Duplicating effects between fills - 6m 20s
Swapping out colors in dynamic art - 5m 16s
I 29. Saving Effects as Graphic Styles
Saving attributes and effects - 1m 17s
Introducing the Graphic Styles panel - 6m 52s
Creating your own graphic style - 6m 11s
Assigning a style to an entire layer - 4m 17s
Updating graphic styles - 4m 5s
Experiment freely without penalty - 6m 21s
Combining multiple styles - 6m 50s
Utterly mastering graphic styles - 7m 25s
Refining a Pucker & Bloat effect - 5m 36s
I 30. Printing Your Document
The elaborate Illustrator print engine - 1m 14s
Printing to colored paper stock - 5m 38s
Adding a bleed for borderless printing - 5m
The Separations Preview panel - 4m 2s
Working with Pantone spot colors - 8m 14s
Troubleshooting and overprinting - 6m 28s
Introducing the Print command - 6m 21s
Adding trim and printer’s marks - 4m 23s
Exporting color separations - 6m 16s
Conclusion
Until next we meet - 1m 29s